Thanks to this, Elspeth Tirel doesnt see a great deal of Commander play
Creature (22) Daggersail Aeronaut x2 Drakuseth, Maw of Flames Fearless Halberdier x3 Fire Elemental Glint-Horn Buccaneer Goblin Assailant x4 Goblin Smuggler x2 Hellkite Whelp x2 Hostile Minotaur x2 Immortal Phoenix Nimble Birdsticker x2 Shivan Dragon Instant (6) Infuriate x2 Shock x2 Sure Strike x2 Sorcery (5) Act of Treason Engulfing Eruption x3 Tectonic Rift Enchantment (1) Land (26) Mountain x26 This mono-red deck with Drakuseth, Maw of Flames at the helm has a nice cohesive theme and feels very focused
Much more recently, Wizards created cycling lands that tapped for more than one color of mana
FAQs What are the basic Commander deckbuilding rules
As an enchantment, it plays well into some of the sub-themes we've already seen from Duskmourn and will presumably have some synergies baked into the format for it
Firstly, it sends unplayed exiled cards to the yard, which will undoubtedly include some lands