Artifact Cards: Artifact cards represent magical items, equipment, or artifacts that players can use to gain an advantage
There are plenty of creature-based strategies to choose from, or tons of combos to build around to maximize the chaos Goblins bring to the table
Each player will start the game with a pre-selected 30-card deck, and over the course of the learn-to-play experience, they will slowly add another 30 to create a standard 60-card deck
The difference between the two is how much selection Anrakyr offers, able to cast any artifact from hand or graveyard instead of merely one of two exiled cards
They'll contain three common cards, two uncommons, one 'wildcard' of any rarity, and a seventh card that may be "a land, a traditional foil, or a Special Guests card"
The Onslaught and Zendikar fetch lands are eternal staples