The power creep is undeniable but, on the plus side, it does mean that you've probably picked up some incredible cards this year
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They wanted to find a special way to do it, so they claimed, and the thought at the time was that simply putting them in as rares in a Masters Edition release didn't feel right

Sythis, Harvest's Hand Sythis, Harvest's Hand | Illustration by Ryan Yee Commander (1) Planeswalker (2) Calix, Destiny's Hand Nissa, Who Shakes the World Creature (17) Esper Sentinel Soul Warden Jukai Naturalist Sanctum Weaver Starfield Mystic Weaver of Harmony Calix, Guided by Fate Dryad of the Ilysian Grove Heliod, Sun-Crowned Loran of the Third Path Rishkar, Peema Renegade Satyr Enchanter Setessan Champion Archon of Sun's Grace Eidolon of Blossoms Mondrak, Glory Dominus Nyxbloom Ancient Instant (5) March of Otherworldly Light Path to Exile Swords to Plowshares Dromoka's Command Inscription of Abundance Sorcery (1) Enchantment (30) Authority of the Consuls Cartouche of Solidarity Cleric Class Curse of Silence Legion's Landing Utopia Sprawl All That Glitters Blind Obedience Greater Auramancy Ossification Sterling Grove Ancestral Mask Banishing Light Borrowed Time Branching Evolution Enchantress's Presence Fight Rigging The Restoration of Eiganjo Anointed Procession Elven Chorus Felidar Retreat Hallowed Haunting Parallel Lives Sigarda's Splendor Divine Visitation Doubling Season Elspeth Conquers Death Mirari's Wake Sigil of the Empty Throne Virtue of Loyalty Artifact (7) Arcane Signet Coldsteel Heart Mind Stone The Irencrag The Celestus Worn Powerstone Key to the Archive Land (37) Boseiju, Who Endures Branchloft Pathway Brushland Cave of the Frost Dragon Eiganjo, Seat of the Empire Flooded Strand Forest x12 Lush Portico Overgrown Farmland Plains x12 Razorverge Thicket Scattered Groves Sunpetal Grove Temple Garden Temple of Plenty I don't want you walking away with the impression that Brawl only has a place for good stuff soup

I have held these loose opinions for as long as these mechanics have been things (Just realising I predate cycling in Magic, not just in age, but actually playing, has made me feel real old)
It was 1996, and I was overwhelmed with a absolutely new concept of a fantasy trading card game