Having been around the game for the last fifteen years, Ive seen lots of lands come and go, and Im very excited to tell you about those I enjoy most
It's important to note that this only increases a creature's power and doesn't alter its toughness
Only Assassins Trophy can do that
Kid Loki The 1-drops that grow really do need to be dealt with early
You get a full hand of seven cards whenever its cast, you get a giant 12/12 body thats difficult to block effectively, and you get to turn any card in your hand into a counterspell
On top of that, it conveniently worked in WOTCs favor mechanically not to have wings, as then the creature itself wouldnt need to have Flying maybe not a huge contributing factor to the choice, but certainly a convenient one