This card can impact gameplay significantly because of its combination of formidable attacks and adaptable abilities
To anchor our discussion in practical Cube design, I use a thought experiment: if we assign a supercomputer 1 a set of design goals and restrictions, and then ask it to rank every possible Cube (i.e., every possible combination of 360 Magic cards 2 ) by power level tiers, it would look something like this: There are about 10 ways to combine the ~21,000 extant Magic cards into a 360 cube more possibilities than there are atoms in the universe, by a lot
1 Vault of Whispers
Paradox Rift comes with over 260 cards, and you can check out the Paradox Rift Card List to see them all for yourself
At the start of each players upkeep they have to pay one mana for each of their creatures, and if they cant, that creature is destroyed
It counters any spell by exiling a blue card from your hand and paying 1 life