The most notorious was Master of Five, a victory condition so nauseatingly easy to accomplish (after the event in question resolves all you had to do was generate one elemental effect of each of the five elements on the same turn to win at the start of your next one) that it was generally considered a mistake that should never be repeated (the gimmick victory conditions were not meant to be seriously competitively viable)
If you put in a bit of work, you could be killing every creature and gaining control of all of them
Build your deck with precision and power in the midst of emerging conflict
"The Pokemon SHUFFLE // Stores can't keep the cards in stock, some schools have banned them, and many adults don't get it"
Much of what separates cEDH and traditional Commander is the access to fast mana, and game-winning cards that need few other cards
As long as the top card of your library is an artifact or creature card, this creature has all activated abilities of that card