I felt the matchup against Spirit game 1 is like a coin flip, whoever wins the dice roll is likely to win game 1 and I want something that is very good against them while also functional in other matchups
When it comes to reanimation targets, youll be spoiled for choice, even if youre on a budget
Somewhat fittingly for a set with such a theme, Crossing the Ruins was loaded with rare cards and topped the Gen 2 rankings by a significant margin
Aurelia's Vindicator This card feels like a smaller, more flexible take on Angel of Serenity
Ib Halfheart, Goblin Tactician makes every Goblin attack an agonizing dilemma for the opposition: take the damage or lose blockers
The Everflowing Well The Everflowing Well isnt exactly as easy to use in your Yorion, Sky Nomad piles as Omen of the Sea, but if Divination at instant speed with Quick Study is almost playable, what about a Divination that mills and drops an artifact that can pretty easily be turned into a land later