WARP IS DESIGNED FOR 1V1 MAGIC While I do want to talk about the effect of Warp on eternal formats like Commander, I want to stay for now talking about 1v1 Magic, because I feel like Warp was designed with that in mind, and in a lot of ways, its an admirable attempt at making higher mana value cards and synergies that require multiple cards relevant
Legendary Creature Artifact - Golem Ramp (CTRL to add secondary) Recursion Emry, Lurker of the Loch Affinity for artifacts (This spell costs less to cast for each artifact you control.) When Emry enters, mill four cards
Creature - Spirit Shadowgrange Archfiend When this creature enters, each opponent sacrifices a creature with the greatest power among creatures they control
9 Summon: Esper Valigarmanda Is This What Convinces Me To Make A Saga Deck
Choose one: Give it target opponent, or look up the near mint value of that card on coolstuffinc.com and give that amount of money to target opponent
Try to avoid inflating the price too high