You usually see Mystic Forge in an artifact heavy deck with discounters letting you play all your cards for near or free and winning through some storm win
That makes it incredibly sought after, and far more difficult to get in the West
(The upkeep cost can be paid by making a summoning sick pegasus during your turn.) Not to mention power and toughness buffing effects are ideal with Sacred Mesa, examples include Dictate of Heliod, Cathars' Crusade, Caged Sun, or Elesh Norn, Grand Cenobite
White has a ton of premier flicker spells like Ephemerate, and black can give you access to Deadly Dispute, whose sacrifice downside can be mitigated through Haunted One
Our time in the frozen frivolity of Winterspell is nearing an end, and we now prepare to explore the untamed regions of the Disney Lorcana TCG in Set 12: Wilds Unknown
Looking at this card now from a gameplay point of view, its almost hilariously awkward to use with up to three different energy types and attacks that rely on coin flips to be effective