If you dont have creatures, the ability to choose between nuking an enchantment and exiling a graveyard is awesome
Crosshatch Holofoil: Typically awarded at Play
Thus far I would say about 80% of the times I have seen Predict played it has been a guaranteed hit
The Jungle holo does a nice job capturing Pidgeot mid-flight, and the card has developed a following among collectors who appreciate the set's less obvious picks
However, if I summon Breaker the Magical Warrior and activate his effect to destroy one of my opponents spell/trap cards on the field, then that is a net 0 in card advantage as Ive summoned a monster (-1), but in turn removed a resource from my opponent (+1)
Certain cards can succeed by relying on their specific strengths, or they can even function as their own engines without the use of Welder or Blacksmith