And that's what gets me: the cards are fine, but for being such major characters they deserve so much more than what we ended up getting
Too many sets are legal in Standard
+ 2 Ancient Grudge, 3 Nourishing Shoal, 2 Autochthon Wurm 4 Lightning Axe, 3 Boseiju, Who Shelters All Ideally, youd be bringing in something a little more impactful than the Shoal package
My only disappointment with this card is that it doesn't give trample, which kind of limits the aggressive effectiveness of this card
For a single mana, Berserk doubles a creature's power and provides them with trample, allowing you to potentially force massive sums of damage into an opponent
Madness: +4 Hydroblast +2 Envelop -2 Sewer-Velliance Cam -3 Krark-Clan Shaman -1 Makeshift Munitions Terror: +4 Pyroblast +2 Cast Down +1 Nihil Spellbomb -4 Galvanic Blast -1 Makeshift Munitions -2 Sewer-Velliance Cam Mono White: +2 Envelop -2 Sewer-Velliance Cam Elf: +1 Nihil Spellbomb +2 Envelop -2 Sewer-Velliance Cam -1 Reckoners Bargain Mirror: +1 Nihil Spellbomb +2 Pyroblast +2 Hydroblast -3 Krark-Clan Shaman -2 Toxin Analysis Caw-Gates: +4 REB +1 Envelop -2 Krark-Clan Shaman -2 Toxin Analysis (Side accordingly to what you see