Add Fate Unraveler to really go crazy, though at that point we probably have a few too many fours
World-Bottling Kit only cares about the expansion symbol (or lack thereof) on the actual card in play

Commander (1) Planeswalker (1) Creatures (10) Braids, Cabal Minion Consecrated Sphinx Drannith Magistrate Grand Arbiter Augustin IV Notion Thief Opposition Agent Orcish Bowmasters Seedborn Muse Tergrid, God of Fright Thassa's Oracle Instants (12) Ad Nauseam Crop Rotation Cyclonic Rift Enlightened Tutor Fierce Guardianship Force of Will Gifts Ungiven Intuition Mystical Tutor Teferi's Protection Vampiric Tutor Worldly Tutor Sorceries (8) Biorhythm Coalition Victory Demonic Tutor Farewell Gamble Imperial Seal Jeska's Will Natural Order Artifacts (8) Bolas's Citadel Chrome Mox Grim Monolith Lion's Eye Diamond Mana Vault Mox Diamond Panoptic Mirror The One Ring Enchantments (7) Aura Shards Humility Necropotence Rhystic Study Smothering Tithe Survival of the Fittest Underworld Breach Land (53) Ancient Tomb Field of the Dead Gaea's Cradle Glacial Chasm Mishra's Workshop Serra's Sanctum The Tabernacle at Pendrell Vale Forest x8 Island x12 Mountain x7 Plains x7 Swamp x12 Select the cart button for a handy way to see the prices of each one at TCGplayer

It's good that Reinforcements is up to three if there aren't three targets
Thankfully, the 2015 release of Magic comes with a very robust tutorial, designed to take you through every step of the process, and will even put you on the path to unlocking your own deck
One color decks One-color decks often like to use only basic lands of that color, and thats perfectly okay