However, in this return to Innistrad we wanted to focus on the original Gothic horror themes of the setting
TLA/TLE is full of lessons, and a simple curve of Fire Nation Cadets into Iroh's Demonstration lets you chain together spells very early in the game
It also excludes legendary creatures who would be great commanders, but not necessarily work as one of the 99
Especially if those cards dont have to abide by draw card rules, meaning you get around restrictions such as an opponents Narset, Parter of Veils or you avoid your opponent flashing in an Orcish Bowmasters, even though its still a good target for a Bowmasters ping
Whats your Top 10 look like
Here is a good general breakdown for a well-balanced deck: 1 Cost Cards: One or Two 2 Cost Cards: Seven or Eight 3 Cost Cards: Five or Six 4 Cost Cards: Three or Four 5 Cost Cards: Two or Three 6 Cost Cards: At Most One These are just general guidelines, and these numbers can be flexible if you think of a strategy that will work well