This set leans heavily into tribal synergies and flexible mana costs, forcing blue mages to adapt their traditional control strategies to a more board-centric environment
That means no more sliding cards off the edges of tables or struggling to flip cards over at the most pivotal moment of battle
Id rather have a bunch of slow, steady card drawers than high-cost, explosive card draw, especially since Im not adding any infinite hand size cards like Reliquary Tower
its intended to help level the playing field for newer competitors who dont have Mox gems and cant afford them
We had three board wipes in the first game (which by itself is a high number for precon) but time after time the vampires rose again
Fiery Confluence is normally a meh spell, but with Ojer Axonil out, youre essentially paying four mana to deal a minimum of twelve damage to each opponent