Cards like Hedron Archive, Arch of Orazca, Mind Stone, and Dreamstone Hedron double both as mana production options and as card draw later
What we love about Phantom Premonition is that it is easy to understand, making it an excellent entry point for players looking to learn the fundamentals of Magic: The Gathering
Deathtouch creatures make every combat step a dangerous proposition, while your removal keep opponents on the defensive
Its certainly unfair with flicker creatures and can lock people out of playing spells and can also get big enough to rule the unfriendly skies
While you shouldn't expect to connect with it all that often it will act as a Call to the Grave pretty effectively against most players
It will be very good in that deck, casting a free two-CMC-or-less spell every time it connects, but you cant recast the same spell due to the exile clause