Meanwhile, forcing creatures to come into play tapped on our opponent's side of the battlefield does two things
I randomized the deck and dealt you card 3 of 5 for game with ID #188
If its a permanent card, they put it onto the battlefield. Sure, its a little hard to predict, but that also makes for better Commander games, in our opinion
On the flipside, taking a Fatal Push to clear a path for Deaths Shadow is sketchy because there are so many more cards that kill it
If that creature or planeswalker would die this turn, exile it instead
Hes not the most capable card with his base stats, having just 1 Strength and 2 Willpower, but he does get an extra 2 Strength when hes Challenging, thanks to the Challenger +2 keyword