Illuminor Szeras feels like a good contender for a deck focused around unearth and other temporary reanimation, using his Secrets of the Soul ability to turn them into mana after theyve fulfilled their duty one last time
Its +1 lets you scry and tap an untapped artifact to then draw a card
Costing one black mana, players then paid as much other mana as they could to make the opposing player discard cards from their hand randomly
It aims to win by pushing for 20 Lore quickly, using Rubys explosive characters to apply pressure while Amber ensures your team stays consistent through steady synergy
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When the second ability tries to resolve, neither the power nor the toughness of the new creature is greater than that of the creature with evolve, so that ability does nothing