Bristlebane Battler Clay-Fired Bricks Coppercoat Vanguard Cosmium Kiln Disperse Dissection Practice Drannith Ruins Dreamdrinker Vampire Electrozoa Elvish Promenade Error-9, Viral Node Fatal Frenzy Find // Finality Fractal Anomaly Ghoulish Impetus Green Goblin Gyruda, Doom of Depths Hunting Wilds Huntmaster of the Fells Jegantha, the Wellspring Lightning Strike Lurrus of the Dream-Den Marionette Apprentice Merrow Commerce Moonlit Lamenter Mudbutton Torchrunner Noggle Robber Norman Osborn Perilous Forays Persistent Constrictor Phantasmagorian Piggy Bank Powerbalance Prismatic Undercurrents Protective Bubble Pummeler for Hire Ravager of the Fells Refurbished Familiar Ribtruss Roaster Solstice Zealot Spawning Pit Spectral Interference Spitting Sliver Starnheim Memento Sun-Dappled Celebrant Treetop Snarespinner Wicked Wolf World War Hulk
Mire in Misery Wizards first real attempt at giving black some enchantment removal, Mire in Misery missed the mark
These are our picks for the top ten cards in the set that will also do well outside of their respective decks
One big feature: retro-frame shock lands and spells
The cards available in the Marvel's Spider-Man set for Magic: The Gathering technically fall into three different expansions: SPM, SPE, and MAR
Games in this bracket can end in just a few turns if nobody stops you from popping off, but since all other decks are at about the same level, you can expect that someone will always be the threat