Each time you play, you open up two new booster packs and use the cards inside to form a mini deck of 24 cards
5 Just In Time Using cards to sneak bigger characters into play is one of the best feelings in any card game and with Just In Time you get a chance to put a five-cost card from your hand into play
But that's not all they'll be playing for Competitors will be competing for their share of a $50,000 prize pool
Should an opponent be able to play a card with a particularly good ability that triggers when exerted or readied early on, then Ursula, Sea Witch enables you to shut that card down at a cost of just three ink
The card costs three ink to play (it can also be added to your inkwell), has three strength and three willpower, and will gain you two lore when it quests
Maybe they will get a handle on two or three different decks, understanding the nuances of which cards are important for that archetype and which aren't