In the case of Time Walk, it retained its devastating ability: take an extra turn for just two manaone of the strongest effects in the entire MTG game
This card also managed to dodge the recent Standard bannings, putting it firmly as the card to beat in Standard in my opinion
I had this gripe with the Tricky Terrain deck from Modern Masters 3 Commander , where it had a really cool premise that was overshadowed by the typical Simic ramp stuff we see all the time
In the right deck, Perdita, Devoted Mother could be seriously powerful
Ill be the first to admit that I dont love the concept and aesthetic of Aetherdrift, but there are still plenty of super cool cards in the set
The reasoning was that our beloved game takes place on a battlefield, always assumed to be a land-based battlefield