Its easy to write these concerns off as nobody should actually buy these cards under the assumption that theyre going to maintain their value, its just a game, what did you expect, paying $500 for a piece of cardboard? or even, if you have enough money to blow on $100 Magic cards, then money shouldnt be enough of a problem for you for this to matter. The problem, of course, is that people grow and circumstances change
One of the fixes to the potential burnout problems they have is to add more to the game - which is likely to drive in-app purchases as players pump money into booster packs
Note that our selection is based on the unique art, price and popularity of these cards among players
Flip 5 coins, the more heads the more damage your clan does
He didnt just team up with Innistrads humans, either
Theres also some useful vampires that can support the deck even if theyre not knights, and some knights that can be turned into vampires through other cards